UX LEGENDARY
THE PARTNERS

Two names on every project.

UX Legendary is intentionally small. Two founding partners lead every engagement — research, architecture, craft, review. No account layer, no juniors on your file. Specialists (motion, prototyping, research ops) are pulled in by name when a project needs them.

PORTRAIT ON REQUEST
Founding Partner · Research & Strategy

A. Vale

Leads discovery, decision memos, and the research-to-shipped-pixel handoff.

Sixteen years across consumer fintech, developer tools, and enterprise SaaS. Ran research at two Series-C startups before starting UX Legendary. Believes every screen is a hypothesis and every hypothesis deserves a test.

  • 16 yrs · Design & research leadership
  • Ex-Head of Research · Series C fintech
  • Shipped 40+ products end-to-end
PORTRAIT ON REQUEST
Founding Partner · Interface & Systems

M. Ortiz

Leads craft — visual system, motion, and the last five percent that makes an interface feel inevitable.

Fourteen years designing interfaces for developer platforms, marketplaces, and enterprise workflows. Former Principal Designer at two public companies. Obsessed with density, typography, and the difference between a good detail and a memorable one.

  • 14 yrs · Interface craft
  • Ex-Principal Designer · public SaaS
  • Design systems used by 2,000+ engineers
HOW WE WORK TOGETHER

Three commitments we make on every engagement.

01
A partner in every meeting.

Not an account manager relaying feedback. The person doing the work is the person you talk to.

02
Research before pixels.

We won't design a screen we can't justify. If we don't know what problem it solves, we ask before we open Figma.

03
Ship or it didn't happen.

Deliverables are graded on what makes it into production, not what looks good in a review deck.

Meet the people on the other end of the call.

A PARTNER — NOT A SALESPERSON — REPLIES WITHIN ONE BUSINESS DAY